Serenity

Serenity is an Unreal Engine Cinematic showcasing the beauty of an Ancient Japanese Garden. It shows the path followed to get to the garden which is in complete contrast to what you see when the gates open. Showcasing that the path may be rugged, but it doesn’t mean it won’t have a beautiful ending. This is a 3D environment I created through the use of Unreal Engine and Quixel Megascans primarily.

  • January 2024

  • Environment Artist, Compositing, Color Grader

  • Unreal Engine, Adobe Premiere Pro, Davinci Resolve

  • Personal Project